AureaSection is a small independent team developing games with a focus on solid core mechanics, practical design and sustainable development.

We are the creators of the known Half-Life modification called The Specialists, an action game featuring a unique mix of guns and melee combat and the first multiplayer game ever offering interactive slowmotion.

After this first project our lives diverged for a while. Filippo went working for some years in Crytek, improving his programming skills and working with industry veterans. Lorenzo took some years to graduate in Biology and Michele, after the high school managed to improve his musical composing skills which will be possible to appreciate in our games.

However, we always kept in touch with the idea, one day, to make our own games.

Naumachia: Space Warfare is our first stand alone game and it will present our unique take on the space sim/combat genre.

The Team:
Filippo De Luca: Co-Director, Engine/Game Programmer, Designer, 2D/Effects Artist, Animator and a little of everything else.

Lorenzo Pasini: Co-Director, Business Manager, Designer, 3D Artist.

Michele De Luca: Musician, Sound Artist, Designer.